Is there a way to get the Oculus Go remote buttons into Unity Input Settings?
Hi folks,
I noticed on importing Oculus Utilities into my Unity project that it created Input settings in Unity (Project Settings -> Input) for Oculus_GearVR but these don't seem to work for the Oculus Go remote when I've tried using them. Is there a recommended way to map the common Oculus Go input buttons (trigger, touch pad directions) into Project Settings -> Input? If so please can you provide an example of how I can do it? Would be cool if Oculus Go input was included and mapped already with latest Oculus Utilities as well plz Oculus :smile:
Thanks everyone.
Cheers,
Hendrik
I noticed on importing Oculus Utilities into my Unity project that it created Input settings in Unity (Project Settings -> Input) for Oculus_GearVR but these don't seem to work for the Oculus Go remote when I've tried using them. Is there a recommended way to map the common Oculus Go input buttons (trigger, touch pad directions) into Project Settings -> Input? If so please can you provide an example of how I can do it? Would be cool if Oculus Go input was included and mapped already with latest Oculus Utilities as well plz Oculus :smile:
Thanks everyone.
Cheers,
Hendrik
