Is there a way to remove the Hourglass graphic when changing scenes and also make it faster?
Everytime i load a new scene i get a long delay(at least 5 seconds or more) and an Hourglass graphic. It doesn't look good for a game. i would like the level change to be almost instantaneous. Any way to do it? I'm talking for Oculus Rift and unity 5.5
I use trigger cubes( box collider set as trigger) to create the thing that teleports me to the new level. And this is my script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelChanger : MonoBehaviour {
public string newScene;
void OnTriggerEnter(Collider Col)
{
if (Col.CompareTag ("Player"))
SceneManager.LoadScene (newScene);
}
}
I use trigger cubes( box collider set as trigger) to create the thing that teleports me to the new level. And this is my script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelChanger : MonoBehaviour {
public string newScene;
void OnTriggerEnter(Collider Col)
{
if (Col.CompareTag ("Player"))
SceneManager.LoadScene (newScene);
}
}
