Is this possible for the Oculus Integration to detect a wall or a plane ??
Version Info.
Unity Editor 2021.3.20f1,
Oculus Integration Version 50.0
now with latest version of Oculus Integration Version, Is this possible for the oculus integration to provide with API for wall or plane detection? which means wall or plane can be classified and segmented by themselves??
After My boss participating Unity Korea Seminar, then told me to look into if it is possible or not.
I told him back immediately It is not possible until the wall needs to be specified or drawn by a User or a Gamer.
I have no idea at the moment whether she misunderstood or be miunderstood.
please, advice me, anyone?
regards
