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Inspiring
November 7, 2019

Issue is not valid anymore

*Edit* This problem is not valid anymore.
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    3 replies

    Up and Coming
    November 8, 2019
    Did you try disabling mipmap generation in the import settings of your image and overriding the texture size for Android? Also try using an unlit shader or setting your image as the emissive texture.
    JepplenAuthor
    Inspiring
    November 8, 2019
    *Edit* This comment is not valid anymore.
    JepplenAuthor
    Inspiring
    November 8, 2019
    *Edit* This comment is not valid anymore.