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Up and Coming
August 15, 2014

Issues with Unity 4.5.3 and DirectToRift

Updated to the latest Unity 4.5.3 and when I do builds and run the DirectToRift, it just sends the display to the desktop and not the DK2. Builds with 4.5.2 and earlier worked fine using DirectToRift (and still do). Anyone else have this issues and know a work around?

I'm using Extend Desktop (but also tried Direct Access with no luck either) and using display port output on a win 8.1 laptop.

Thanks!
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    3 replies

    Inspiring
    August 15, 2014
    Is it possible you're just seeing the mirroring in action, and it's actually still showing in the DK2 as well? When I changed from 4.5.2 to 4.5.3 I didn't see any change in behavior when doing Direct HMD Access + DirectToRift.exe.
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    Inspiring
    August 15, 2014
    This appears to be a regression. The -adapter flag that we use in DirectToRift.exe in extended mode no longer works. Can you try running the original binary and immediately holding the ALT key to get the resolution dialog? Then you can choose the rift like a normal monitor.
    tipatatAuthor
    Up and Coming
    August 15, 2014
    Thanks drash and vrdaveb. It was not showing in the DK2 as well. But holding down the Ctrl key to get the Unity Configuation and selecting a the other Display did the trick.