Keeping a Guardian Room Scale Playspace Centered at 0,0,0
Hi.
The Oculus Quest/Rift software allows the setting of a Guardian space, which has a defined width, length, and center in any given room. The Guardian does not change when resetting the view or taking off the glasses, waiting for them to go to standby, and turning it on again.
However, when resetting ("centering") the view or taking off/putting on the glasses, the center point and orientation of the user changes. In particular, the current center of the user changes to 0,0,0 in Unity, but this is no longer the center of the Guardian.
My question: Is there any way to keep the Guardian center at 0,0,0 in all cases, even if the user resets their view?
Thank you.
