latency on 0.2.5c (Unity) SDK
Has anyone experienced a spike in latency -Unity- when upgrading from an older SDK to the latest one?
We have 2 same builds but different vSDK. The build using 0.2.5c experiences way more latency than the former.
We've tried this:
Unity troubleshooting latency notes
https://developer.oculusvr.com/forums/viewtopic.php?f=37&t=4088&hilit=latency+latency+unity
but it hasn't solved the issue.
We have 2 same builds but different vSDK. The build using 0.2.5c experiences way more latency than the former.
We've tried this:
Unity troubleshooting latency notes
https://developer.oculusvr.com/forums/viewtopic.php?f=37&t=4088&hilit=latency+latency+unity
but it hasn't solved the issue.
