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Up and Coming
July 5, 2023

leaderboard_entries request now requires Deep Linking -- any way to avoid Deep Linking?

Hi there,

We have an existing game that makes a leaderboard_entries request. Previously we did not seem to need the Deep Linking feature to make these leaderboard requests, since we are simply displaying the leaderboard in-game. Now it seems that the OculusIntegration_v53.1 Unity 2022.3 Oculus SDK/integration requires the Deep Linking feature to make a leaderboard_entries request. Is there any way to make a leaderboard_entries request without accessing the Deep Linking platform feature?

The error message that I now get is:

Request 'leaderboard_entries' (id: 278) has an error! the response may have missing or incorrect data! error message:
...
This call accesses the Deep Linking platform feature, which requires certifying through the Oculus Data Use Checkup program.

This topic has been closed for replies.

2 replies

New Participant
March 2, 2024

Did you manage to fix it? Im using Unreal, have Deep Linking permission and still get that warning when I fetch leaderboards. Users are complaining that they do not work. No other clues!

E: Actually, the root cause seems to be incorrect app id. I have app grouping set up, and by oversight I was using other app id in config. That worked for testers but not for real users. Perhaps someone else will hit that as well!

Up and Coming
March 26, 2024

Glad to hear you figured it out. In the end, we simply added the Deep Linking platform permission to address the issue.