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December 18, 2014

Left eye camera is working once and then its just black

I'm having problems with the OVRCameraRig.

The left eye camera is working once and then its just black. see attachment.

I tried it with an empty project and tried restarting the computer without success.

I'm running Unity 4.6 on MacOSX 10.10 and Oculus v0.4.4.
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    3 replies

    Inspiring
    December 18, 2014
    What happens if you open the Tuscany scene in Unity?
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    December 21, 2014
    Hey ktw-

    Not sure if the same, but we see a similar issue.

    Often the left eye will stall or show a random glitch, while the right eye plays. It doesn't look to be OS X version, Unity version, or OVR version specific since it has been occurring since the DK2 OVR release.

    Would it be possible to share the model and specs of your Macbook?

    I'm beginning to wonder if this is related to a defect in specific AMD GPUs for older Macbook Pros. Purging your memory may help as well.

    Below is the setup we see it on:
    MacBook Pro, 15-inch, Early 2011
    Processor 2.3 GHz Intel Core i7
    Memory 8 GB 1333 MHz DDR3
    Graphics AMD Radeon HD 6750M 1024 MB
    Software OS X 10.9.5 (13F34)
    Cubicle Ninjas Custom VR App Development Guided Meditation VR for Rift, Gear, and Go
    Inspiring
    January 5, 2015
    ktw, are you still seeing this? It would be good to get details on your system specs as well as any console output. Does the Oculus Configuration Utility's demo scene render properly for you? Does the issue occur in standalone builds too?