Lightweight Render Pipeline Avatar Shaders
Hello,
I was just wondering if there are plans to create Avatar shaders which are compatible with Unity's Lightweight Render Pipeline in the near future?
Currently they render in pink as they are not compatible. We make frequent use of the LWRP VR as the advantages help a lot performance wise, however this stops us from using the Avatar resources in apps which we would prefer to include.
It would be great if there'd be some support or information regarding this.
I was just wondering if there are plans to create Avatar shaders which are compatible with Unity's Lightweight Render Pipeline in the near future?
Currently they render in pink as they are not compatible. We make frequent use of the LWRP VR as the advantages help a lot performance wise, however this stops us from using the Avatar resources in apps which we would prefer to include.
It would be great if there'd be some support or information regarding this.
