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Participant
November 9, 2013

Linux standalone stucks after unity logo saying uncablibratd

My Unity game works fine on Windows, and I'm trying linux version. I have compiled a Linux x64 standalone. When I run the linux version, I see the Unity logo, and then a screen that states
Mag Uncalirated
FPS: 0
Pred Off
IPD: 0.000
FOV 0.0
Height 0.0

And it hangs there. I have calibrated using OculusConfigurationUtility.sh script, and OCulus World Demo works fine.

Is there something I'm missing? I thought maybe OculusConfigurationUtility was saving the configuration to a specific location and maybe my unity game could not find it.

Thanks in advance.
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    2 replies

    Participant
    November 9, 2013
    Did you check the log file? It may contain some hints about what has gone wrong. I think you can find it here on linux:
    <home folder>/.config/unity3d/<company name>/<game name>/Player.log

    For example, the log file of Oculusvr Unity demo can on my system be found at:
    /home/alutog/.config/unity3d/Oculus/TuscanyDemo/Player.log
    obbenAuthor
    Participant
    November 10, 2013
    Thanks alutog. In the log file, it was complaining about missing libOculusPlugin.so in weird locations. I was using universal linux executable. Once I changed it to x86_64 it worked fine.