Live Webcam Depth Map
Hey guys,
I have a live webcam feed that is being displayed on a plane in my Unity project using the AV Pro Live Camera asset (creates a texture that uses the webcam's feed). My question is this: If the webcam is displaying a black and white image, is it possible to use this live webcam feed as a depth map on the geometry that is being textured with the cam's feed? I want the geometry that is displaying the camera's feed to have varying depths within VR depending on what image is on the webcam.
If anyone could point me in the right direction or tell me if it's even possible, I would really appreciate it. Also, if you have an idea of how to get this to work, I would be willing to pay for someone to get me a working demo. Thanks in advance.
I have a live webcam feed that is being displayed on a plane in my Unity project using the AV Pro Live Camera asset (creates a texture that uses the webcam's feed). My question is this: If the webcam is displaying a black and white image, is it possible to use this live webcam feed as a depth map on the geometry that is being textured with the cam's feed? I want the geometry that is displaying the camera's feed to have varying depths within VR depending on what image is on the webcam.
If anyone could point me in the right direction or tell me if it's even possible, I would really appreciate it. Also, if you have an idea of how to get this to work, I would be willing to pay for someone to get me a working demo. Thanks in advance.
