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New Participant
October 18, 2022

Load personal meta avatar on Quest2

I'm trying to build an application on the oculus quest 2 using the Meta Avatar SDK. I want to use my personal avatar during the game. It seems to work correctly in the editor but when I try to build the apk, I see the default white avatar in game.
The same error occurs when i build with the "Zip" option. How can I solve it?

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7 replies

Honored Contributor
October 18, 2022

Have you created an Oculus App ID and entered it in the Oculus Platform Settings? (Oculus > Platform > Edit Settings)
You also need to tick 'Standalone Platform' and enter your Oculus credentials under 'Test User'.

 

Finally if you want other people to see their own avatars you need to distribute the app via an Alpha or Beta channel (using the Oculus Developer Hub) so that they pass the entitlement check

SmoneeAuthor
New Participant
October 18, 2022

Hi thanks for the advices. I've already made all the suggestions you gave but I can't get it to work. 

Honored Contributor
October 18, 2022

I can't think of anything else, sorry. I learned how to set it up after buying this asset on the Unity store https://assetstore.unity.com/packages/tools/network/meta-avatars-pun2-vr-multiplayer-template-211918 Worked well for me and I've just copied that set-up in all other projects

prozac
Meta Employee
October 18, 2022

I suspect you need to request access to the avatar data. In the developer dashboard for your app select Data Use Checkup, add Avatars, and submit. 

New Participant
October 11, 2023

I am also finding a solution so if you have any idea so please help me 

New Participant
October 11, 2023

 

New Participant
December 1, 2023

I, too, guys, found that to enter credentials (oculus>platform>change settings) you need to disable 2factoryAuthentication.