Skip to main content
New Participant
October 22, 2023

Loading meta avatar skeleton into existing gameobjects instead of creating new ones

How do i set my own Skeleton Joints transform objects instead of creating new ones when i load my Meta ? for example instead of creating Joint Objects (Head/both hands etc..) i already add them to my avatar prefab but the ovr scripts still creates new ones

 

 

    This topic has been closed for replies.