Looking around makes the lights turn off and on???
I am suddenly getting these sorts of lighting issues in the attached video in 2021.2.2f1 whereas I was not getting at all on 2021.1.17f1. These characters have a real time light on them which is not turning off, and even some baked objects have the same issue both in the scene view, game view and in the Quest. I have not adjusted any lighting settings from the previous Unity version where I did not have this issue. I am on URP 12.1.1 with Vulkan. Anyone have some insights as to what is going on? I tried raising the number of per pixel object limit to no avail. Is this a bug?
https://drive.google.com/file/d/12jOFXI9XapfDOS6pHrSY9kNWyzotdyWF/view?usp=sharing
