Lot of Oculus Prefabs for developers, say yes here.
How wonderful would be from Oculus to release in the next SDK a set of OVR Prefabs like:
- A Rigged Character with head moving according to camera tracker.
- More Player Controller (Car Player, Flying Player, 360 Orbital Player Controller, etc)
- Useful pack of scripts like "select by looking at", keep same position of cameras between scene transitions. etc.
- Visible camera tracker limits (like DEMO DESK scene).
- FX like Realtime 3D reflection Probes and 3D volumetric lights.
- A Rigged Character with head moving according to camera tracker.
- More Player Controller (Car Player, Flying Player, 360 Orbital Player Controller, etc)
- Useful pack of scripts like "select by looking at", keep same position of cameras between scene transitions. etc.
- Visible camera tracker limits (like DEMO DESK scene).
- FX like Realtime 3D reflection Probes and 3D volumetric lights.
