Mac - Unity 4.5 does not recognize Oculus in IDE
Hey all,
In the Unity IDE on my Mac, I am unable to get Unity to recognize an Oculus device is connected.
If I export and run the application, all functionality works just fine; but running an application inside Unity does nothing, (which can be a bit of a pain, as it's much quicker to debug inside Unity than to have to export an application every time).
Any ideas or can anyone comment on their Unity setup on Mac that is working for them?
Thank you!
In the Unity IDE on my Mac, I am unable to get Unity to recognize an Oculus device is connected.
If I export and run the application, all functionality works just fine; but running an application inside Unity does nothing, (which can be a bit of a pain, as it's much quicker to debug inside Unity than to have to export an application every time).
Any ideas or can anyone comment on their Unity setup on Mac that is working for them?
Thank you!
