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Up and Coming
August 19, 2013

Magnetometer Yaw-Drift Correction

So with the new Oculus Config Utility, once I have run this and calibrated it, do I need to do anything in my Unity project to correct the drift? Or does the Rift handle that automatically?
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    2 replies

    Participant
    August 19, 2013
    Just calibrate the headset and check the "Use Saved Calibration Automatically" option and magnetometer yaw correction should be enabled by default in the 0.2.4 Unity release.
    KrisperAuthor
    Up and Coming
    August 19, 2013
    Cool, thanks.