Skip to main content
This topic has been closed for replies.

3 replies

New Participant
September 17, 2022

Hello, were you able to figure out how to lip-sync a Meta Avatar with a custom audio file?

October 18, 2022

I'm also trying to achieve this.  There's not much access to the Meta Avatar Samples...

Inspiring
January 20, 2023

Yes! Remove the LipSyncMicInput component from the gameObject. Now on the component called OvrAvatarLipSyncContext set its Audio Source Type to Audio Source instead of mic. Now just add an audio source to that object and give it whatever clip you want.