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New Participant
January 8, 2025

Meta Platform SDK v71 Input Problems

Hi,

 

I'm a plugin developer, attempting to create a testable app of our UI so we can test our Platform SDK code. For this reason, we do not have any other SDK modules, so no XR input directly or creating an actual VR environment. It opens in a 2D window in Passthrough which is our goal.

Prior to version 71's release, this has worked flawlessly. Using controllers or "clicking" with fingers worked, touching worked. Since the update, on one device we cannot get any input to register to our app, not touching, gestures or controllers. On our other device, only touching is working.

While I've noticed that there've been a, few, issues with Quest headsets lately, the latter headset can at least use similar apps with the controllers and gestures as well. I'd like to truly determine if the problem is with the headset(s), or with our app.

After multiple days of searching for potential solutions and tinkering with the configuration in our project, I've so far found no leads and am unsure how to proceed. I can't seem to find any documentation on making an app of this nature, so I'm unsure of what requirements have changed moving to this version to cause these issues. Changelogs don't seem to include anything regarding these inputs other than a vague "they've been improved."

Any and all help would be greatly appreciated.

Kind Regards,

Murphy

    This topic has been closed for replies.

    3 replies

    New Participant
    January 8, 2025

    SAME

    New Participant
    January 15, 2025

    Bump

    New Participant
    February 27, 2025

    I updated to V74 and it was fixed!