Meta XR ControllerHands Locomotion
I am looking to upgrade my project from the XR Interaction Toolkit to Meta XR Interaction SDK. After going through the sample scenes and trying every iteration I can think of, I can't get a version of the ControllerHands to work with the locomotion system. The Sample locomotion scene enables the use of either controllers or hands, but I am trying to get a version where the player is using the controllers but the hands are being shown in the game. Does anyone know how to do this?
Thanks.
