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Participant
July 29, 2015

Mirroring window wrong orientation

Hi! I have an error with Unity 5.1.1. Mirroring window seems to have wrong orientation. When I'm working in Editor, test cube looks like this:
http://s22.postimg.org/q25qaxuy9/Image_1.png

But then I press play or run exe, it looks like this:
http://s3.postimg.org/ig7qxhpdf/Image_2.png

As you can see, text have wrong orientation, like it was mirrored several times. Cube looks strange too. In Oculus everything looks fine.
I'm using official built-in Unity integration with Oculus utilities.
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    3 replies

    Inspiring
    July 29, 2015
    Well, I'm not seeing that on my machine. It seems it's just the text that is flipped. On your screenshot, the sky and cube are at the correct orientation. So I wouldn't worry about it too much. The aspect ratio is also off (stretched) but that is normal. The latest Unity does fix the aspect ratio thing, so maybe try updating.
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    Participant
    July 29, 2015
    Ok, I didn't understand, that preview window using left-eye camera, so window's resolution should be around 1080x1200. If it has another ratio, it looks weird.
    I'm using latest 5.1.1.f1. Should I try beta? Just want that mirroring window looks correct in full screen of my monitor (It's 1920x1080).
    Inspiring
    July 29, 2015
    Try 5.1.2. I'm using it and the mirror window look fine.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV