Mixed Reality scene becomes shifted and moves all over the place
When using any of the newest SDKs for unity v68/69 the game scene moves uncontrollably all over the place but ONLY WITH HIGH GPU USAGE. This is the most interesting bug I had ever encountered, it can sometimes appear with 72hz as gpu usage is fairly low but skyrockets to all the time when using 120hz due to different gpu usage. Please take a look at it as its driving me crazy , thanks. I can provide all the logs I can
https://youtube.com/shorts/6_L4EsU9SMY
