Mouse not working with Oculus OVRPlayerController
Hi! To test out the Oculus Rift in Unity (I have version 5.6.3p2) I created a new project, imported the OculusUtilities package, created a plane and a cube and dragged the OVRPlayerController prefab into the scene. When pressing "play" the WASD (and Q and E for step rotation) controls work fine, but I can't rotate using the mouse. What am I missing?
