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New Participant
November 14, 2014

move OVRPlayer up an then fall down

HI guys, i'm just beginner ..
i want to create an elevator but i find a lot of problem because there's no collision between the ovr player and the cube (the cupe pass through the player when goes up ). So i decided to make the ovrplayer move up itselves.


temp = new Vector3 (0, 1, 0);
transform.position = transform.position + temp;


but the code doesn't work! the player starts bouncing!
Sorry for the bad english! please help me:)
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    2 replies

    Up and Coming
    November 14, 2014
    Hello, I believe you simply want to add a collider to your cube in the Unity editor, the player controller does have a collider even though there's no collider component, it's included in the player controller.
    New Participant
    September 8, 2019
    I have a similar problem if I use the joystick locomotion the player colides and elevator works .. but If I walk on my own the there is no collider and the elevator pass through , any idea on how to fix this? this is on Quest..