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Participant
September 15, 2013

moving a gameObject to follow the rift

So I have a gameObject and I need to to be parented to the Rift camera...But the rift camera doesn't actually rotate inside of unity. Instead it uses some sort of hack to rotate the camera programmatically without moving the actually gameObject.

So how could I get a gameObject to act like a child to the riftCamera?

Thanks
--Chris
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    2 replies

    Up and Coming
    September 15, 2013
    Try drilling down into the OVRCameraController prefab and parenting the object to "CameraRight".
    personxcwAuthor
    Participant
    September 15, 2013
    Thanks a lot!
    :D