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New Participant
August 15, 2025

MQPro Controller Tracking turning OFF when kept somewhat still + Bug with InputTrackingState

  • August 15, 2025
  • 4 replies
  • 152 views

When a Meta Quest Pro Controller is kept relatively still (even if your hand is shaky!), the tracking gets disabled until a couple of moments after a large movement.
I have disabled auto-switching to hand.

The biggest issue is that during this time, InputTrackingState/InputActionProperty flag isn't appropriately set to show that tracking is invalid. This applies to both:

`UnityEngine.InputSystem.XR.TrackedPoseDriver.trackingStateInput` and `UnityEngine.XR.Interaction.Toolkit.currentControllerState.inputTrackingState`

So, how do I prevent the controller tracking randomly turning off
OR how do i detect when it turn off??

 

This topic has been closed for replies.

4 replies

rubyleehsAuthor
New Participant
August 15, 2025

I can cause it to happen even if I have my fingers on the controller's capacitive sensors, but not when a button is held down.

VirtuallyARealDinosaur
Community Manager
August 19, 2025

Hello! 

If you could, can you file a support ticket for your issue?

Thanks!