Multipayer Development
Hello everyone, I am working on developing a local multiplayer game on Quest 3, I decided to use Photon PUN because of its simplicity but I am having difficulties in joining photon components with Meta XR components: in the specific case Photon Transform view and Grabbable.
if I take an object in my hand thanks to Meta's Grabbable component the transform view does not take it accurately.
Do you have any suggestions? thanks
