My GearVR app hangs at the splash screen unless I delete from my phone before doing a build and run
The title says it all really. Here is my process
1. Build and run app from unity - works fine
2. Make an change in Unity
3. Build and run - App opens, splash screen displays then the app hangs with a grey screen
4. Delete the app from my phone
5. Build and run (no changes in unity this time) - App works fine again
??? I'm new to GearVR development (not new to unity in general) and this is confusing me.
Device: Samsung Galaxy S6
Unity Version: 2017.10f3 (also tried 5.6.0f3 with same results)
Any ideas??
1. Build and run app from unity - works fine
2. Make an change in Unity
3. Build and run - App opens, splash screen displays then the app hangs with a grey screen
4. Delete the app from my phone
5. Build and run (no changes in unity this time) - App works fine again
??? I'm new to GearVR development (not new to unity in general) and this is confusing me.
Device: Samsung Galaxy S6
Unity Version: 2017.10f3 (also tried 5.6.0f3 with same results)
Any ideas??
