Need for "pre-fader" (unattenuated-by-distance) reverb send
Hi, I was unable to find any posts on this subject. Using ovr_audio_spatializer_unity_47.0, I have not been able to find a way send a sound source's "pre-fader" (pre-distance-attenuation) level to the reverb send. Did I miss something or is there another way to ensure that sources' energies can resonate in an acoustic space independently of the the proximity of the listener to them?
