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robertcoomber
Up and Coming
October 6, 2023

New Virtual Keyboard Draw Call Issue

The new meta quest virtual keyboard has far too many draw calls out of the box. 
 
I measured 3k draw calls in just the demo scene alone, most of the draw calls are coming from the virtual keyboard. I've tried SRP and URP and both have the same amount of draw calls. 
 
Am I using this wrong? It doesn't seem like this is usable on quest in its current state. 

 

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5 replies

robertcoomber
Up and Coming
October 18, 2023

Has anyone gotten this working properly? It would be very helpful to have this in app. 

TriplePete
Inspiring
October 18, 2023

I did see the same issue with the virtual keyboard. I would also appreciate if someone has any insights about this.

Participant
October 19, 2023

We are not seeing that many drawcalls in the glasses, but the performance is extremly bad, so we cannot use it either. 

Meta Employee
October 20, 2023

Thanks for reporting this issue. I'm on the team who supports the Virtual Keyboard. We have identified a fix for this issue. I will post an update here when the fix gets rolled out. 

TriplePete
Inspiring
October 20, 2023

Great! Looking forward testing the fix!

Thanks!

/Peter