NGUI rendertexture input issues
I use NGUI for all my GUI work and i thought i convert it to a plane using rendertexture so i can get it right with the Rift. This was really easy and i now have the GUI on a simple quad, the issue however is with the input. I cant get it to trigger on the correct place, now i have to move the cursor way over the buttons for them to trigger instead of pressing ontop of the actual button as it should be. Anyone know a solution to this?
