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New Participant
November 20, 2015

No 3D/depth while playing 360 videos

Hi,

As many others from here I tried to make my own VR Movie Player. I searched the forums and learn some tricks and managed to play the movie on 2 spheres using the 2 camera. the movies working fine (i also use AVPro for playing mp4 movies) and rotating the camera is fine, but.... I have no depth/3D effect enabled.

- The Player settings are all checked (stereoscopic and vr supported)
- I am using CenterEyeAnchor with target Eye = Both
- left sphere has LeftEyeOnly layer and rightSphere is on RightEyeOnly layer

Is there something I am missing here? Cannot find other posts here with this problem.

I am using SDK: 0.8 and latest Unity Personal Ediiton.

Thanks,
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    3 replies

    Inspiring
    November 20, 2015
    You need to have two cameras, one for each eye. See this thread:

    viewtopic.php?f=37&t=1667&p=291935#p291935

    You also shouldn't check the stereoscopic checkbox, only vr supported.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    November 21, 2015
    and dumb question maybe - but is your video stereoscopic ?
    Check out my Unity VR development blog: http://talesfromtherift.com @peterept
    ravl87Author
    New Participant
    November 21, 2015
    @cybereality: thanks for that topic link.
    i also tried using other 2 cameras but the center one had the culling set to everything, including the other 2 layers.
    after reading the posts, I change the culling mask for the center camera to: All except the 2 layers which are used for the left and right and is working fine now.

    @peterept: yeah, the movie was stereoscopic :P