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Up and Coming
February 13, 2019

Object Grab how to changing the Grab location?

whats the secret do i just create an empty game object and attach it to the object? or do i change the origin point in maya? how do i change the origin/grab point of an object in unity

and how do i change the contact point/grab point of the hands for the oculus touch controllers 
like if i want to pick up an object thats super small by pinching it with two fingers and i want it to make contact at the thumb and pointer finger

dont want to get to far ahead of myself either but how do you make the hands not go through object but just act more like solid hands on an object and mold with the object? i'll probably make another post for this
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    5 replies

    February 13, 2019


    Up and Coming
    February 13, 2019
    ok
    February 15, 2019
    I haven't done a whole lot with grabbing yet, but it would probably be a hit box or object collision thing.  Make sure the item is interactable, and if that is too generic, add a small box-collider where you want to grab it.  Just some thoughts to try before someone w/ more experience gets back to you.
    Up and Coming
    February 16, 2019
    well the colliders only detect if the hands made contact with it ... i'm working on other stuff right now since i got kinda stuck
    Participant
    August 14, 2022

    Were you able to solve it? I am trying to do the same thing. But stuck.