Objects seem...small?
So, I'm not sure if this is an issue with my implementation or VR in general, but here goes.
We've got a re-creation of a furnished apartment, my user profile height is 6'0" (my height). When I'm sitting down and using the rift (DK2) to explore the apartment, the furniture seems far too small, while the walls/dimensions of the room itself feel fine. I've measured the furniture, and indeed, it's proportions to the room are as they would be in real life.
I've wondered if this is a by-product of my body telling me I'm sitting, but my eyes say I'm standing, but I don't think that's the case anymore because that's how I've always experienced first person games (and, indeed, when playing Half-Life 2, both on the rift and traditional FPS mode) furniture there always feels way smaller than it should. For 3D games however, I think we've always written it off, but in our case, we need the experience to feel as close to reality as possible.
I'm rambling a bit, but my question is has anyone else experienced this? Resolved it? or have any thoughts on it? Is it something we have to live with as a reality of how virtual worlds present themselves?
We've got a re-creation of a furnished apartment, my user profile height is 6'0" (my height). When I'm sitting down and using the rift (DK2) to explore the apartment, the furniture seems far too small, while the walls/dimensions of the room itself feel fine. I've measured the furniture, and indeed, it's proportions to the room are as they would be in real life.
I've wondered if this is a by-product of my body telling me I'm sitting, but my eyes say I'm standing, but I don't think that's the case anymore because that's how I've always experienced first person games (and, indeed, when playing Half-Life 2, both on the rift and traditional FPS mode) furniture there always feels way smaller than it should. For 3D games however, I think we've always written it off, but in our case, we need the experience to feel as close to reality as possible.
I'm rambling a bit, but my question is has anyone else experienced this? Resolved it? or have any thoughts on it? Is it something we have to live with as a reality of how virtual worlds present themselves?
