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New Participant
February 26, 2021

Oculus basic hand shader glitch

Hi, I am trying to setup Oculus/Hands_Transparent shader but when I increase Rim Power i have such a ugly glitch. Anyone know how to get rid of it?

 

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    New Participant
    March 8, 2021

    Hey!
    I am trying to create  a shader like oculus Hand tracking like material for a long time about 4 moth!
    This Unity  simple transparent is not gonna give that amazing transparent mat.
    Right now, I think  simple solution is like "dither material" in unity via shader graph😎👍