Oculus Go: Unity 2018.2: DllNotFoundException: Unable to load DLL 'OVRPlugin':
When we import our project into 2018.2, we get these errors and the oculus has disabled VR.
I did a logcat and found the errors below. I know that unity has its own built-in OVRPlugin, so it seems to be a conflict. We tried a build with the most up to date oculus utiliies installed. And we also tried one where we only installed the scripts that we needed from the oculus utilies, and relied on the unity DLL that is included. Same result.
Downgraded to 2018.1 and it works well with the Oculus Utilities on the first try.
Is this a known issue or is there some migration process that I'm missing for 2018.2?
As you can see below, it shows the plugin version as 0.0.0. This same error happens if we use the included .26 version.
Here's the log:
Unity v2018.2.0f2, Oculus Utilities v1.27.0, OVRPlugin v0.0.0, SDK v0.0.0.
07-23 19:09:59.542 2393 2408 I Unity : OVRManager:Awake()
07-23 19:09:59.542 2393 2408 I Unity :
07-23 19:09:59.542 2393 2408 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
07-23 19:09:59.542 2393 2408 I Unity :
07-23 19:09:59.551 2393 2408 E Unity : DllNotFoundException: Unable to load DLL 'OVRPlugin': The specified module could not be found.
07-23 19:09:59.551 2393 2408 E Unity : at OVRPlugin+OVRP_1_1_0.ovrp_GetInitialized () [0x00000] in <filename unknown>:0
