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DigitalAdam
Up and Coming
June 24, 2020

Oculus Integration package with other hardware like HTC

Hi, if I develop using the Oculus Integration package will the scripts provided work with Vive and Windows Mixed Reality headsets, or do I need to use the XR platform?

Thanks.
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    2 replies

    New Participant
    June 25, 2020
    There are things that work fine, but there are some limitations. You can read about this here:
    https://developer.oculus.com/documentation/unity/unity-cross-platform-dev/
    Honored Contributor
    March 24, 2021

    In case someone else stumbles upon this, while searching for Windows MR support specifically:

     

    One thing that wasn't clear to me from the documentation is, that these cross-platform capabilities only work when running under either the Oculus or OpenVR platform. I.e. the already limited set of features (non-customized Avatars, Controller Mappings, certain types of OVROverlay, etc.) only work with Windows Mixed Reality Headsets when running via SteamVR. When developing with the the "native" Windows XR Plugin, these cross-platform features are not available.