Oculus integration via Package Manager?
Hi. Are there any plans for supplying Unity Oculus integration via Package Manager instead of the Asset Store?
This would have many advantages - like a lot more straight forward way to update/manage the package and the fact that the package manager packages are not stored under the Assets folder and therefore do not clutter your project and version control.
This would have many advantages - like a lot more straight forward way to update/manage the package and the fact that the package manager packages are not stored under the Assets folder and therefore do not clutter your project and version control.
