Skip to main content
New Participant
October 6, 2022

Oculus Interaction - Grabbing an object starts to jitter and fly away

With the latest update to Oculus Interaction I am not able to grab objects anymore as the methods I used were deprecated. Currently, I have as follows:

 

  • Hand and Controller Interactors are set up for both left and right. Refer to the attached screenshot.
  • The interactable object having a rigidbody with gravity but no kinematic, box collider, grabbable, hand grab interactable and grab interactable.

Issue: (URL to video of issue: https://we.tl/t-XnPdBoyvxe )

When I grab the object it starts to jitter and moves away from my hand but as long as I have my hand pinched or the trigger pressed with the controller I am slightly able to control its movements while it keeps sort of bouncing away from me. If I have kinematic on, the same happens, I am able to change its movements as it flies away from me.

Can anyone help please?

 

 

ControllerInteractorsGrab Red Cube 2 Part 2Grab Red Cube 2 Part 1HandInteractors

 

This topic has been closed for replies.