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Up and Coming
September 18, 2016

Oculus Matchmaking and UNET

Hi everyone. I am developing a Gear VR game that already has a working UNET multiplayer system. I am trying to replace the UNET Matchmaking and connection backend with Oculus Matchmaking.

Has anyone had any success in using Oculus Matchmaking together with UNET to create matches?

I can see in the SDK samples how to create a room, send invitations etc, but I am not able to find any example how to link this to actually starting a UNET match.

Also (related question) would I need to create some kind or relay server to work around the NAT issues (UNET provides this service already)? Or can Oculus Matchmaking solve this? Thanks in advance!
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    2 replies

    Participant
    September 19, 2016
    I don't think there's a way to use Oculus Matchmaking and UNET together. I've ended up ditching UNET and writing something that provides similar functionality but uses the Oculus P2P networking instead.
    r0b0saruAuthor
    Up and Coming
    September 19, 2016
    Thanks for the info Lumacode! I wonder if someone from Oculus can confirm this (that UNET and Oculus Matchmaking will not work together)?