Oculus Quest 2 Violently Flickers Only When Built (Unity), but not with Oculus Link Testing
Hi,
I've been developing a game with the Oculus Quest 2 in Unity. For testing, I use Oculus Link and everything there works fine.
However, for my final build I built to the Android Oculus Device (as usual) and when I played the built APK file on my headset (standalone, unlike the link which is plugged into my laptop with a 1050 TI graphics card), everything was fine for the first ~10 seconds or so, and then the edges of the view started to get black and the entire screen just started flickering on and off so that it was unplayable. Made me sick and I'm still really disoriented.
I have absolutely no clue why this would happen and would appreciate any advice here.
Thank you!
