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Inspiring
June 10, 2016

Oculus Remote input mapping settings

Does anyone know what the unity input settings mapping is for the oculus remote? E.g. back buttons maps to joystick button x? For various reasons, I'm not using OVRInput to access button states and I can't find any documentation for how the Remote maps to Unity input settings.
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2 replies

Inspiring
June 10, 2016
The Oculus Remote is not yet mapped through UnityEngine.Input. We are working on that, but it hasn't shipped yet. Today, you can use OVRInput.
Inspiring
June 10, 2016
Ah, that would explain why things were not working for us when we tried every joystick button. Good thing OVRInput is decoupled from OVRManager now! Thanks!