Oculus Rift LocalAvatar Shader Issue with LWRP
Currently having issues in Unity 2018.2.0b1 with the Lightweight Render Pipeline and Oculus rifts shader's. Is there a fix for this? currently the hands in scene view are pink, and when i build, they don't show up at all. I believe its an issue with the shader's and their compatibility with the LWRP
Unity Version 2018.2.0b1
LightWeight Render Pipeline Version 1.1.8 current preview
Unity Version 2018.2.0b1
LightWeight Render Pipeline Version 1.1.8 current preview
