Oculus Rift slows down Serial Communication in Unity
Hi Everybody,
I am working on a project which includes Oculus Rift & Arduino on Unity.
I am using simple Serial communication to read values from the Arduino and affect certain parameters in Unity.
Without the Oculus, The scene works fast and I can read values from the Arduino without almost any lag.
The Problem:
When I connect the Oculus, the serial communication is drastically slower, and basically unusable.
I am not very familiar with the inner workings of the Unity/Oculus integration,
so any tips or ideas on how to solve this would be very appreciated!
Thanks,
vertigo5.
I am working on a project which includes Oculus Rift & Arduino on Unity.
I am using simple Serial communication to read values from the Arduino and affect certain parameters in Unity.
Without the Oculus, The scene works fast and I can read values from the Arduino without almost any lag.
The Problem:
When I connect the Oculus, the serial communication is drastically slower, and basically unusable.
I am not very familiar with the inner workings of the Unity/Oculus integration,
so any tips or ideas on how to solve this would be very appreciated!
Thanks,
vertigo5.
