Oculus SDK and SteamVR in the same project
I've been developing my app for a while using the Oculus SDK without problems and now I have the opportunity to add SteamVR support to my project but I'm finding it difficult to find any information on doing this so that I have both SDK's in the same project.
ultimately I want the program to launch the Oculus SDK if the Oculus is running but no SteamVR is running, run SteamVR if that is running and if neither are running run a standard desktop mode.
Has anyone had any experience with this or have any ideas about how to do this.
Any help would be greatful.
Phil
ultimately I want the program to launch the Oculus SDK if the Oculus is running but no SteamVR is running, run SteamVR if that is running and if neither are running run a standard desktop mode.
Has anyone had any experience with this or have any ideas about how to do this.
Any help would be greatful.
Phil
