Oculus Standard Package to Unity
I downloaded Oculus's Standard Asset Package for Unity 5 from the Oculus Downloads page and imported the package into my project but when I went to 'run' the project I was hit with an error message saying, "all compiler errors have to be fixed to enter playmode". I imported the package directly from Oculus>Development>Downloads and have not altered them in any way so I have no idea why this error is occurring. When I delete these packages and run an alternate script I've created the game runs just fine. I only receive error messages when I use Oculus's Standard Asset Package. Please help. Any help will be much appreciated.
Ultimately I'm looking to use Oculus's Character Controller in my Unity game in hopes that the Oculus Rift can control the character's movement direction and not just the looking direction.
Ultimately I'm looking to use Oculus's Character Controller in my Unity game in hopes that the Oculus Rift can control the character's movement direction and not just the looking direction.
