Oculus Touch and UI how to guide for Unity.
Hey, guys! So I'm having a little trouble understanding and setting up the Oculus touch UI in my own game. I'm not new to Unity and I've downloaded and studied the Oculus Sample Frmwrk, yet I can't seem to understand the steps on how to implement the pointer scene sample in my own game to be able to click on the UI. I've tried a few things and managed to get the reticle working but not able to click on any world buttons. A walkthrough or explanation for the touch UI would be EXTREMELY appreciated. Thanks in advance! :-)
