Oculus utilities and Xbox controller vibration
Hello,
I'm trying to understand how to add vibration using the OVRInput.SetControllerVibration() method (https://developer.oculus.com/doc/0.8.0. ... bdd79c26e9)
If I run the following command : OVRInput.SetControllerVibration(1f, 1f);, my controller start vibrating and won't stop (not even after I stop the Unity scene !, I have to re-start the scene on Unity to make it stop).
I've tried OVRInput.SetControllerVibration(0f, 0f);, but it doesn't seems to stop the vibration as well. Am I missing something ?
Thanks !
I'm trying to understand how to add vibration using the OVRInput.SetControllerVibration() method (https://developer.oculus.com/doc/0.8.0. ... bdd79c26e9)
If I run the following command : OVRInput.SetControllerVibration(1f, 1f);, my controller start vibrating and won't stop (not even after I stop the Unity scene !, I have to re-start the scene on Unity to make it stop).
I've tried OVRInput.SetControllerVibration(0f, 0f);, but it doesn't seems to stop the vibration as well. Am I missing something ?
Thanks !
