Oculus VR - Grabbing hinge
Hi
I'm making my first project with unity and virtual reality (Oculus Rift). Grabbing works fine with the grabber & grabbable scripts except for when I try to grab something with a hinge joint. As soon as I grab the item connected with the hinge joint the joint breaks and I'm holding the object. When I let go again the item snaps back to the hinge.
Can anyone help me with this? How should I go about opening doors for instance?
I'm making my first project with unity and virtual reality (Oculus Rift). Grabbing works fine with the grabber & grabbable scripts except for when I try to grab something with a hinge joint. As soon as I grab the item connected with the hinge joint the joint breaks and I'm holding the object. When I let go again the item snaps back to the hinge.
Can anyone help me with this? How should I go about opening doors for instance?
